Frame:Object propulsion

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Name Gloss Object propulsion
Transcription
Description
Closest FrameNet Frame(s)
Other aliases
Type Cog, Composed

Roles:

Role Name: actor
Role Type:
Definition/Comments:
FrameNet Role:
Role Name: object
Role Type:
Definition/Comments:
FrameNet Role:

Related Frames:

Current Frame: Object propulsion
Relation Type: is subcase of
Related Frame: Forced motion
Roles:agent, mover, motion_x-schema, speed, direction, forceful_action
Comments: special case
Current Frame: Object propulsion
Relation Type: makes use of
Related Frame: Object manipulation
Roles:
Comments:

Bindings:

actor=Object manipulation.actor
object=Object manipulation.object

Inferences


Relevant Lexical Units:

Language English
Lempos throw.v
Language English
Lempos toss.v
Language English
Lempos catapult.v
Language English
Lempos cast.v
Language English
Lempos chuck.v
Language English
Lempos fling.v
Language English
Lempos hurl.v
Language English
Lempos launch.v
Language English
Lempos sling.v
Language English
Lempos fire.v
Language English
Lempos fire off.v
Language English
Lempos shoot.v
Language English
Lempos propel.v
Language English
Lempos propulsion.n
Language English
Lempos pitch.n
Language English
Lempos thrust.v
Language English
Lempos rapid fire

Lexical Units in Related FrameNet Frames:



Metaphors that use this frame:

as Target frame as Source frame

Graph of frame relations:

digraph framerelsgrph { rankdir="BT" n1 [label="Object propulsion" URL="/pub/en/index.php/Frame:Object_propulsion" fontsize="10.0" penwidth=2 style="filled" fillcolor="lightgray" ]; n2 [label="Forced motion" URL="/pub/en/index.php/Frame:Forced_motion" fontsize="10.0" ];

n1 -> n2 [label = "is subcase of" fontsize="8.0" color="magenta" ]; n3 [label="Object manipulation" URL="/pub/en/index.php/Frame:Object_manipulation" fontsize="10.0" ];

n1 -> n3 [label = "makes use of" fontsize="8.0" color="green" ]; }

Facts about "Object propulsion"
Bindingactor (Object manipulation.actor) + and object (Object manipulation.object) +
Frame.TypeCog + and Composed +
Is a subcase ofFrame:Forced motion +
LUsEnglish (throw.v, throw) +, English (toss.v, toss) +, English (catapult.v, catapult) +, English (cast.v, cast) +, English (chuck.v, chuck) +, English (fling.v, fling) +, English (hurl.v, hurl) +, English (launch.v, launch) +, English (sling.v, sling) +, English (fire.v, fire) +, English (fire off.v, fire off) +, English (shoot.v, shoot) +, English (propel.v, propel) +, English (propulsion.n, propulsion) +, English (pitch.n, pitch) +, English (thrust.v, thrust) + and English (rapid fire, rapid fire) +
Makes use ofFrame:Object manipulation +
Related frameis subcase of (Forced motion, special case) + and makes use of (Object manipulation, ?) +
Roleactor (?, ?, ?, ?) + and object (?, ?, ?, ?) +
Has subobject
"Has subobject" is a predefined property representing a container construct that allows to accumulate property-value assignments similar to that of a normal wiki page.
Frame:Object propulsion#Lexical_unit_of +