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Facts about "Forced motion"
Bindingmover (Affected motion.mover) +, speed (Affected motion.speed) +, direction (Affected motion.direction) +, agent (Force-application.actor) +, mover (Force-application.acted_upon) +, forceful_action (Force-application.force) + and motion_x-schema (Affected motion.motion) +
Frame.AliasCaused motion +, Cause motion + and Cause change of location +
Frame.FrameNet frameCause_motion +
Frame.TypeComposed +
Has descriptionAn entity applies force to another entity, causing the second entity to move +
Inferencethe application of force precedes or accompanies the movement (temporal, causal) +, the movement would not have occurred without the application of a force (causal) + and the force impinges on the entity that moves (?) +
Is a subcase ofFrame:Affected motion +
LUsEnglish (drag.v, drag) +, English (pull.v, pull) +, English (draw.v, draw) +, English (swing.v, swing) +, English (drive.v, drive) +, English (drive.v into, drive into) +, English (driven.v into, driven into) +, English (push.v into, push into) +, English (yank.v into, yank into) + and English (yank.v, yank) +
Makes use ofFrame:Force-application +
Related frameis subcase of (Affected motion, ?) + and makes use of (Force-application, ?) +
Roleagent (?, source of forceful action, ?, ?) +, mover (?, ?, ?, ?) +, motion_x-schema (?, effect of forceful action, ?, ?) +, speed (?, ?, ?, ?) +, direction (?, ?, ?, ?) + and forceful_action (force-application frame, action that causes motion, Means, ?) +
Has subobject
"Has subobject" is a predefined property representing a container construct that allows to accumulate property-value assignments similar to that of a normal wiki page.
Frame:Forced motion#Lexical_unit_of +