Frame:Self propelled motion to a destination
Description | Person moves towards a desirable location (or entity located there) |
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Closest FrameNet Frame(s) | |
Other aliases | Self-propelled purposeful motion, Purposeful self-propelled motion, Goal-directed motion |
Type | Cog, Composed |
Roles:
Role Name: | self-mover |
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Role Type: | |
Definition/Comments: | from Self propelled motion |
Role Name: | self-motion_x-schema |
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Role Type: | |
Definition/Comments: | from Self propelled motion |
Role Name: | source |
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Role Type: | |
Definition/Comments: | from Self propelled motion |
Role Name: | path |
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Role Type: | |
Definition/Comments: | from Self propelled motion |
Role Name: | goal |
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Role Type: | |
Definition/Comments: | from Self propelled motion; aka destination |
Related Frames:
Current Frame: | Self propelled motion to a destination |
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Relation Type: | is a perspective on |
Related Frame: | Self propelled motion Roles:self-mover, bodypart, self-motion_x-schema, source, path, goal, effort, speed, direction, landmark
|
Comments: | profiles desirable goal location |
Current Frame: | Self propelled motion to a destination |
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Relation Type: | is subcase of |
Related Frame: | Motion to a location Roles:mover, goal, direction, motion_x-schema, source
|
Comments: |
Bindings:
goal=Purposeful action.objective |
Inferences
Description | The actor acts in order to move. Action continues until actor reaches goal. |
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Type |
Description | To reach goal, the actor needs to move towards it,(generally) in a forward direction |
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Type |
Description | The speed of motion, elapsed time, and distance travelled are inter-related (D = RT). e.g. higher speed enables mover to cover a given distance in less time or a greater distance in a given time. |
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Type |
Description | Mover's choice of direction will affect which locations (including Goal) the mover can reach. |
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Type |
Relevant Lexical Units:
Lexical Units in Related FrameNet Frames:
Metaphors that use this frame:
as Target frame | as Source frame |
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Graph of frame relations:
digraph framerelsgrph { rankdir="BT" n1 [label="Pursue" URL="/pub/en/index.php/Frame:Pursue" fontsize="10.0" ]; n2 [label="Self propelled motion to a destination" URL="/pub/en/index.php/Frame:Self_propelled_motion_to_a_destination" fontsize="10.0" penwidth=2 style="filled" fillcolor="lightgray" ];
n1 -> n2 [label = "is subcase of" fontsize="8.0" color="magenta" ]; n3 [label="Self propelled motion" URL="/pub/en/index.php/Frame:Self_propelled_motion" fontsize="10.0" ];
n2 -> n3 [label = "is a perspective on" fontsize="8.0" ]; n4 [label="Motion to a location" URL="/pub/en/index.php/Frame:Motion_to_a_location" fontsize="10.0" ];
n2 -> n4 [label = "is subcase of" fontsize="8.0" color="magenta" ]; }
Binding | goal (Purposeful action.objective) + |
Frame.Alias | Self-propelled purposeful motion +, Purposeful self-propelled motion + and Goal-directed motion + |
Frame.Type | Cog + and Composed + |
Has description | Person moves towards a desirable location (or entity located there) + |
Inference | The actor acts in order to move. Action continues until actor reaches goal. (?) +, To reach goal, the actor needs to move towards it,(generally) in a forward direction (?) +, The speed of motion, elapsed time, and distance travelled are inter-related (D = RT). e.g. higher speed enables mover to cover a given distance in less time or a greater distance in a given time. (?) + and Mover's choice of direction will affect which locations (including Goal) the mover can reach. (?) + |
Is a subcase of | Frame:Motion to a location + |
Related frame | is a perspective on (Self propelled motion, profiles desirable goal location) + and is subcase of (Motion to a location, ?) + |
Role | self-mover (?, from Self propelled motion, ?, ?) +, self-motion_x-schema (?, from Self propelled motion, ?, ?) +, source (?, from Self propelled motion, ?, ?) +, path (?, from Self propelled motion, ?, ?) + and goal (?, from Self propelled motion, aka destination, ?) + |