Frame:War

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Name Gloss War
Transcription
Description
Closest FrameNet Frame(s) Hostile_encounter
Other aliases
Type Frame, Composed

Roles:

Role Name: battlefield
Role Type:
Definition/Comments: region where fighting takes place
FrameNet Role: Place
Role Name: enemy_attack
Role Type: x-schema phase
Definition/Comments:
FrameNet Role:
Role Name: generals
Role Type:
Definition/Comments: the top strategic leaders
FrameNet Role:
Role Name: army
Role Type:
Definition/Comments: collective warfighters
FrameNet Role:
Role Name: enemy_combatants
Role Type:
Definition/Comments:
FrameNet Role: Combatants
Role Name: weapons
Role Type:
Definition/Comments:
FrameNet Role: Means
Role Name: war_strategies
Role Type:
Definition/Comments:
FrameNet Role:
Role Name: civilians
Role Type:
Definition/Comments:
FrameNet Role:
Role Name: victory
Role Type: x-schema state
Definition/Comments:
FrameNet Role:
Role Name: enemy_conquest
Role Type:
Definition/Comments:
FrameNet Role:
Role Name: fighting
Role Type: x-schema phase
Definition/Comments:
FrameNet Role: Fighting
Role Name: side1
Role Type:
Definition/Comments:
FrameNet Role:
Role Name: side2
Role Type:
Definition/Comments:
FrameNet Role:

Related Frames:

Current Frame: War
Relation Type: is subcase of
Related Frame: Physical competition
Roles:event, x-schema, prize, purpose, start, end, competitor1, competitor2, outcome, winner, loser
Comments:
Current Frame: War
Relation Type: makes use of
Related Frame: Physical combat
Roles:fighter1, fighter2, physical interaction x-schema, outcome
Comments:

Bindings:

War.side1=Physical competition.competition_competitor1
War.side2=Physical competition.competition_competitor2

Inferences

Description The army engages in fighting against enemy_combatants on the battlefield using weapons in the context of a war_strategy devised by generals seeking to minimize enemy_conquest and achieve victory as quickly as possible.
Type
Description The fighting occurs in response to an enemy_attack on a battlefield in which usually some amount of enemy_conquest has occurred.
Type

Relevant Lexical Units:

Language English
Lempos battle.v
Language English
Lempos battle.n
Language English
Lempos soldier.n
Language English
Lempos troop.n
Language English
Lempos war.n
Language English
Lempos warfare.n
Language English
Lempos warrior.n
Language English
Lempos conquer.v
Language English
Lempos conquest.n
Language English
Lempos enemy.n
Language English
Lempos skirmish.n
Language English
Lempos skirmish.v
Language English
Lempos vanquish.v
Language English
Lempos weapon.n
Language English
Lempos vanquishment.n
Language English
Lempos ambush.v
Language English
Lempos ambush.n
Language English
Lempos battlefield.n
Language English
Lempos battleground.n
Language English
Lempos combat zone.n
Language English
Lempos front line.n
Language English
Lempos minefield.n
Language English
Lempos ally.n
Language English
Lempos allies.n
Language English
Lempos alliance.n
Language English
Lempos revolution.n
Language English
Lempos victory.n
Language English
Lempos arsenal.n
Language English
Lempos grenade.n
Language English
Lempos seige.n
Language English
Lempos beseige.v
Language English
Lempos foe.n
Language English
Lempos blitzkrieg.n
Language English
Lempos bombard.v
Language English
Lempos bomb.v
Language English
Lempos bomb.n
Language English
Lempos blitz.n
Language English
Lempos blitz.v
Language English
Lempos torpedo.n
Language English
Lempos battle plan.n
Language English
Lempos plan of attack.n
Language English
Lempos line of attack.n

Lexical Units in Related FrameNet Frames:

Hostile_encounter
Hostile_encounter



Metaphors that use this frame:

as Target frame as Source frame

Graph of frame relations:

digraph framerelsgrph { rankdir="BT" n1 [label="War" URL="/pub/en/index.php/Frame:War" fontsize="10.0" penwidth=2 style="filled" fillcolor="lightgray" ]; n2 [label="Physical competition" URL="/pub/en/index.php/Frame:Physical_competition" fontsize="10.0" ];

n1 -> n2 [label = "is subcase of" fontsize="8.0" color="magenta" ]; n3 [label="Physical combat" URL="/pub/en/index.php/Frame:Physical_combat" fontsize="10.0" ];

n1 -> n3 [label = "makes use of" fontsize="8.0" color="green" ]; }

Facts about "War"
BindingWar.side1 (Physical competition.competition_competitor1) + and War.side2 (Physical competition.competition_competitor2) +
Frame.FrameNet frameHostile_encounter +
Frame.TypeFrame + and Composed +
InferenceThe army engages in fighting against enemy_combatants on the battlefield using weapons in the context of a war_strategy devised by generals seeking to minimize enemy_conquest and achieve victory as quickly as possible. (?) + and The fighting occurs in response to an enemy_attack on a battlefield in which usually some amount of enemy_conquest has occurred. (?) +
Is a subcase ofFrame:Physical competition +
LUsEnglish (battle.v, battle) +, English (battle.n, battle) +, English (soldier.n, soldier) +, English (troop.n, troop) +, English (war.n, war) +, English (warfare.n, warfare) +, English (warrior.n, warrior) +, English (conquer.v, conquer) +, English (conquest.n, conquest) +, English (enemy.n, enemy) +, English (skirmish.n, skirmish) +, English (skirmish.v, skirmish) +, English (vanquish.v, vanquish) +, English (weapon.n, weapon) +, English (vanquishment.n, vanquishment) +, English (ambush.v, ambush) +, English (ambush.n, ambush) +, English (battlefield.n, battlefield) +, English (battleground.n, battleground) +, English (combat zone.n, combat zone) +, English (front line.n, front line) +, English (minefield.n, minefield) +, English (ally.n, ally) +, English (allies.n, allies) +, English (alliance.n, alliance) +, English (revolution.n, revolution) +, English (victory.n, victory) +, English (arsenal.n, arsenal) +, English (grenade.n, grenade) +, English (seige.n, seige) +, English (beseige.v, beseige) +, English (foe.n, foe) +, English (blitzkrieg.n, blitzkrieg) +, English (bombard.v, bombard) +, English (bomb.v, bomb) +, English (bomb.n, bomb) +, English (blitz.n, blitz) +, English (blitz.v, blitz) +, English (torpedo.n, torpedo) +, English (battle plan.n, battle plan) +, English (plan of attack.n, plan of attack) + and English (line of attack.n, line of attack) +
Makes use ofFrame:Physical combat +
Related frameis subcase of (Physical competition, ?) + and makes use of (Physical combat, ?) +
Rolebattlefield (?, region where fighting takes place, Place, ?) +, enemy_attack (x-schema phase, ?, ?, ?) +, generals (?, the top strategic leaders, ?, ?) +, army (?, collective warfighters, ?, ?) +, enemy_combatants (?, ?, Combatants, ?) +, weapons (?, ?, Means, ?) +, war_strategies (?, ?, ?, ?) +, civilians (?, ?, ?, ?) +, victory (x-schema state, ?, ?, ?) +, enemy_conquest (?, ?, ?, ?) +, fighting (x-schema phase, ?, Fighting, ?) +, side1 (?, ?, ?, ?) + and side2 (?, ?, ?, ?) +
Has subobject
"Has subobject" is a predefined property representing a container construct that allows to accumulate property-value assignments similar to that of a normal wiki page.
Frame:War#Lexical_unit_of +