Property:Binding

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This is a property of type Record. This record has the following fields: Property:Binding.Local role, Property:Binding.Bound role

Pages using the property "Binding"

Showing 50 pages using this property.

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A

Absorption +fluid (Liquid.liquid)  +
Access +path_of_access (Barrier.path)  +, barrier_to_access (Barrier.barrier_object)  +
Access to an object +accessor (Access.accessor)  +, accessed_object (Object.object_entity)  +, accessed_object (Access.accessed_entity)  +,
Action +actor (Process.protagonist)  +, action_x-schema (Process.x-schema)  +
Addressing poverty +problem_solvers (Addressing social problems.problem_solvers)  +, problem-solving_actions (Addressing social problems.solving_actions)  +, poverty (Addressing social problems.social_problem)  +,
Addressing social problems +social_problem (Social problems.social_problem)  +, society (Social problems.society)  +, social_problem (Causation.affected)  +,
Affected motion +mover (Motion along a path.mover)  +, motion (Motion along a path.motion_x-schema)  +, cause (Causation.cause)  +,
Analysis +analyzer (Evaluation.evaluator)  +, object_of_analysis (Evaluation.evaluee)  +, analytic_standard (Evaluation.standard)  +,
Anger +experiencer (Emotion.experiencer)  +, body (Emotion.body)  +, anger (Emotion.emotion)  +,
Animate entity +animate_entity (Biological entity.organism)  +, body (Biological entity.body)  +, specialized_parts (Biological entity.specialized_parts)  +,
Artifact +artifact_entity (Object.object_entity)  +, purpose (Purposeful action.objective)  +
Attacking +attacker (Harm to living entity.agent)  +, attacking_action (Harm to living entity.cause)  +, attacked (Harm to living entity.victim)  +
Attribute +attribute (State.domain)  +, value (State.profiled_state_value)  +
Authority +authority_entity (Control.controlling_entity)  +, domain_of_authority (Control.scope_of_control)  +, governed (Control.dependent_entity)  +,
Awakening +sleeping_entity (Animate entity.animate_entity)  +, sleeping_entity (Awake.animate_entity)  +

B

Backward motion +mover (Motion.mover)  +, backward_direction (Motion.direction)  +
Barrier +barrier_object (Motion impediment.impediment)  +, mover (Motion impediment.mover)  +, affected_motion (Motion impediment.affected_motion)  +,
Being at a location +experiencer (Trajector_landmark.trajector)  +, experiencer (Process.protagonist)  +, current_location (Trajector_landmark.profiled_region)  +,
Being in a Bounded Region +landmark (Being at a location.landmark)  +, landmark (Bounded entity.bounded_entity)  +, located_thing (Being at a location.experiencer)  +,
Being stable +entity (Stability.stable_entity)  +
Being unstable +entity (Unstable.unstable_entity)  +, entity (Stability.stable_entity)  +
Belief +believer (Cognizing.cognizer)  +, belief (Cognizing.topic)  +
Biological entity +organism (Life cycle.life_liver)  +, organism (Ingestion.ingestor)  +, body (Complex physical object.object_whole)  +,
Blood-sucking creature +Animate entity.animate_entity (Harm to living entity.agent)  +
Bodily functioning +bodypart (Part_whole.part)  +, body (Part_whole.body)  +
Body +body_whole (Animate entity.body)  +, body_whole (Part whole.whole)  +, body_parts (Animate entity.specialized_parts)  +,
Body weight +weight_amount (Resource.amount)  +, body (Resource.resource_user)  +, body (Bodily functioning.body)  +,
Bounded entity +bounded_entity (Entity.entity)  +, entity_boundary (Bounded region.boundary)  +, entity_interior (Bounded region.interior)  +,
Building +building_whole (Containing.container)  +, change_in_integrity (Physical structure.change_in_integrity)  +, building_integrity (Physical structure.structural_integrity)  +,
Burden +burdened_entity (Motion impediment.mover)  +

C

Cancer +cancer (Disease.disease)  +, cancer_patient (Disease.patient)  +, cancerous_body_part (Disease.body_part)  +
Causation +agent (Complex_process.protagonist1)  +, affected (Complex_process.protagonist2)  +, cause (Complex_process.process1)  +,
Cause contact +cause (Causation.agent)  +, entity1 (Contact.entity1)  +, entity2 (Contact.entity2)  +
Cause to see +perception_perciever (Seeing.see-er)  +
Caused change of state +affected (Change of state.experiencer)  +, affected (Causation.affected)  +, agent (Causation.agent)  +,
Change of state +experiencer (Experiencing_a_state.experiencer)  +, standard (Experiencing_a_state.standard)  +
Citizen evaluation of government +Evaluator (Evaluation.evaluator)  +, Evaluation (Evaluation.evaluation)  +, Evaluee (Evaluation.evaluee)  +,
Cognizing +cognizer (Person.person)  +
Competitive sport +sporting_event (Recreational competition.event)  +, competitor1 (Recreational competition.competitor_1)  +, competitor2 (Recreational competition.competitor_2)  +,
Complex physical object +object_whole (Part whole.whole)  +, object_parts (Part whole.parts)  +, object_whole (Object.object_entity)  +,
Complex structure +structure_whole (Part whole.whole)  +, structure_parts (Part whole.parts)  +
Condition of physical object +physical_object (Complex physical object)  +, state_of_object (Scale.position_on_scale)  +
Confinement +confined_entity (Being in a Bounded Region.located_thing)  +, bounds_of_confinement (Barrier.barrier_object)  +
Containing +contents (Trajector landmark.trajector)  +, container (Trajector landmark.landmark)  +, container (Containment.container)  +,
Control +controlling_entity (force_originator)  +, dependent_entity (force_receiver)  +, controlling_process (forceful_process)  +,
Corruption +corrupt_actor (Crime.criminal)  +, corrupt_activities (Crime.criminal_activity)  +, harmed_entity (Crime.victim)  +,
Crafting +crafter (Purposeful action.actor)  +, artifact (Artifact.artifact_entity)  +, crafter (Artifact.artifact_creator)  +
Create object +creator (Purposeful action.actor)  +, creation_action (Purposeful action)  +, creation_action (Complex process.process1)  +,
Crime +criminal (Cause harm.agent)  +, victim (Cause harm.victim)  +, criminal_activity (Cause harm.cause)  +,
Cut +cutter (Force-application.actor)  +, object_of_cutting (Force-application.acted_upon)  +, act_of_cutting (Force-application.x-schema)  +,
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Facts about "Binding"
Has fields
This property is a special property in this wiki.
Property:Binding.Local role, Property:Binding.Bound role +
Has type
"Has type" is a predefined property that describes the datatype of a property.
Record +