Property:Has description

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This is a property of type Text.

Pages using the property "Has description"

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D

Danger +An entity or situation that potentially imperils a person or thing  +
Death +The highest common level for death, to be further split into perspectives later. last phase/process in Life cycle; can be interrupted by the Restore to Life sub-process  +
Deforming +causing object to change shape (and be damaged) via force application  +
Democracy +This refers to the very notion of democracy. It is based on the 7 concepts submitted by us to IARPA in January 2014. This is a macro-concept for the frames it subsumes. The other 6 are Freedom, Equality, Democratic_institutions, Representation_and_decision-making, Organization_of_power, Citizen_participation  +
Destroying +Damaging or destroying a physical entity  +
Destructive natural process +Some entity undergoes a destructive natural process  +
Difficulties in action +factor(s) that negatively affect actor's ability to achieve objective  +
Disease spread +Spread of disease within a population; diseases which spread  +
Disorderly group +group of individuals whose intention is to cause violence, trouble, and disorder  +

E

ECONOMIC STATUS IS A POINT ON A SCALE +e.g. "income level"  +
EXPERIENCED STATE IS A PROXIMATE OBJECT +State is a (self-) moving object, and experience of that state is most intense when object is proximate to experiencer  +
EXTENT OF SOCIAL PROBLEMS IS EXTENT OF AFFLICTION +e.g., "The epidemic of poverty is spreading in America"  +
Economic competition +Competition between two entities (which may be people, corporations, countries, etc) over economic resources.  +
Energy +A general frame for various types of energy sources, e.g. electricity, fuel,  +
Environmental harm +harm to the environment, such as pollution  +
Erosion +The process and experience of effects of erosion  +
Evil creature +Monsters of all types  +
Existence +stasis  +
Experience pain +An animate entity experiences bodily injury or pain  +

F

Fierce animal +animal known to be dangerous, possibly threat to humans  +
Figure ground +Static spatial relationship between two entities; one (figure) is compared/referenced to the other (ground)  +
Firmness +the state of relative firmness or solidity of a complex physical object  +
Fit +The fit of one object against/next to another object.  +
Fluid containment +Fluid is in container  +
Fluid motion +Motion of a fluid, along a path or within/across some area  +
Force-Dynamic Interaction +One entity (the force_originator) transfers force to another entity (force_receiver), which results in some outcome with respect to one or both entities. This is a general frame with more specific subcases that differ as to the intentions of the entities (when sentient), the details of the force-interaction, the relative strengths of the two entities, and the outcomes that result from the interaction.  +
Force-application +Action which involves transfer of force to another entity  +
Forced motion +An entity applies force to another entity, causing the second entity to move  +
Freedom +The ideology of freedom rather than the physical impediment to motion  +

G

GREATER DEGREE OF GUN CONTROL IS STRONGER PHYSICAL RESTRAINT +DEMO.  +
GUN CONTROL IS PHYSICAL RESTRAINT +DEMO.  +
GUN CONTROL LEGISLATION IS PHYSICAL RESTRAINT +DEMO.  +
GUN CONTROL REGULATION IS A MOTION IMPEDIMENT +DEMO.  +
GUN RIGHTS ARE VALUABLE POSSESSIONS +DEMO.  +
GUNS ARE OBJECTS OF WORSHIP +This metaphor reflects the 'government oversight' perspective's metaphorical conceptualization of gun owners (esp. people who are avidly pro-gun rights/anti-gun control).  +
GUNS ARE TARGETS OF PSYCHOLOGICAL FIXATION +This source-side higher-level pulls together GUNS ARE DRUGS, GUNS ARE OBJECTS OF WORSHIP, GUNS ARE MAGICAL, (and maybe GUNS ARE VALUABLE POSSESSIONS, but not for now).  +
Game +This is the competitive version of game, where there are at least two players and there is an outcome with a winner and loser.  +
Gap in path +A gap or geographic void that impedes or prevents motion along that path  +
Geographic void +Deep holes and chasms  +
Gun control +A general frame for governmental controls on gun (and/or ammunition) ownership, use, sale, distribution, etc.  +
Gun industry +The manufacturing and sale of guns, any aspect of the industry.  +

H

Harm +Scenario: negative impact to some entity, and the process that causes that harm  +
Harm to living entity +Physical harm to a living entity  +

I

IMPEDIMENTS TO IMPROVING ECONOMIC STATUS IS CONFUSING PATHS TO MOVING OUT OF A LOCATION +e.g., "maze of poverty"  +
IMPEDIMENTS TO IMPROVING ECONOMIC STATUS IS CONSTRUCTED CONFINEMENT +e.g. "prison of poverty"  +
IMPEDIMENTS TO IMPROVING ECONOMIC STATUS IS CONSTRUCTED RESTRAINTS +e.g. "poverty trap" "hobbled by poverty"  +
IMPEDIMENTS TO IMPROVING ECONOMIC STATUS IS ENVIRONMENTAL CONFINEMENT +e.g., "black hole of poverty", "abyss of poverty"  +
IMPEDIMENTS TO IMPROVING ECONOMIC STATUS IS ENVIRONMENTAL RESTRAINTS +e.g., "entangled in poverty", "quicksand of poverty"  +
IMPEDIMENTS TO IMPROVING ECONOMIC STATUS IS PHYSICAL BURDEN +e.g., "weighed down by poverty"  +
IMPEDIMENTS TO IMPROVING ECONOMIC STATUS IS PHYSICAL IMPEDIMENTS TO MOTION +e.g., "tax avalanche", "obstacles to getting rich"  +
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Facts about "Has description"
Has type
"Has type" is a predefined property that describes the datatype of a property.
Text +