Property:Role
From EN MetaNet Wiki
Revision as of 17:40, 2 October 2012 by Jhong (Talk | contribs) (1 revision: to enable glossing functionality for metaphors, frames, and roles)
This is a property of type Record. It has the following fields: Property:Role.Name, Property:Role.Type, Property:Role.Definition, Property:Role.FrameNet role, Property:Role.Name gloss
Pages using the property "Role"
Showing 50 pages using this property.
(previous 50) (next 50)A | |
---|---|
Absorption + | absorbent_entity (physical entity, ?, Item, ?) +, fluid (liquid, the thing that is absorbed by absorbent_entity, Subtance, ?) +, absorption_process (x-schema, movement of fluid into absorbent_entity, ?, ?) + |
Access + | accessor (?, ?, ?, ?) +, accessed_entity (?, ?, ?, ?) +, barrier_to_access (?, ?, ?, ?) +, … |
Access to an object + | accessor (?, ?, ?, ?) +, accessed_object (?, ?, ?, ?) +, barrier_to_access (?, ?, ?, ?) +, … |
Action + | actor (animate entity, ?, Agent, ?) +, action_x-schema (x-schema, ?, Act, ?) +, effector (?, the body part or instrument actor uses to perform action, ?, ?) +, … |
Addiction + | addicted_person (?, ?, ?, ?) +, addicting_thing (?, substance or activity the addicted_person is addicted to, ?, ?) + |
Addressing poverty + | poverty (?, ?, ?, ?) +, impoverished (?, (segment of) affected by poverty, ?, ?) +, problem_solvers (?, ?, ?, ?) +, … |
Addressing social problems + | social_problem (?, ?, ?, ?) +, society (?, (segment of) society affected by problem, ?, ?) +, problem_solvers (?, (segment of) society that addresses problem, ?, ?) +, … |
Adoption + | family (?, ?, ?, ?) +, family_representative (?, ?, ?, ?) +, adoptee (?, ?, ?, ?) +, … |
Advocacy + | advocate (person, person or group that is advocating for issue, ?, ?) +, issue (?, thing that is being advocated, ?, ?) +, actions (x-schema, ?, ?, ?) + |
Affected motion + | cause (?, ?, ?, ?) +, mover (Object, ?, Theme, ?) +, source (?, ?, Source, ?) +, … |
Affection + | affection_feeler (?, ?, ?, ?) +, degree_of_affection (?, ?, ?, ?) +, target_of_affection (?, ?, ?, ?) + |
Air motion + | mover (air / gas, ?, ?, ?) + |
Analysis + | analyzer (?, ?, ?, ?) +, object_of_analysis (?, ?, ?, ?) +, analytic_standard (?, ?, ?, ?) +, … |
Anger + | experiencer (?, ?, ?, ?) +, anger (?, the experienced emotion, ?, ?) +, anger_level (?, ?, ?, ?) +, … |
Animal + | animal (entity, ?, ?, ?) + |
Animal life cycle + | animal_life_cycle_beginning_stage (?, e.g. 'hatch', ?, ?) +, animal_life_cycle_beginning_state (?, e.g. 'pup' 'calf', ?, ?) +, animal_life_cycle_maturation_stage (?, ?, ?, ?) +, … |
Animate entity + | animate_entity (?, ?, ?, ?) +, body (Body, ?, ?, ?) +, specialized_parts (?, ?, distinctive parts of the body, ?) +, … |
Argument + | arguers (?, ?, ?, ?) +, arguing_event (?, ?, ?, ?) +, arguments_expressed (?, ?, ?, ?) +, … |
Artifact + | artifact_entity (?, ?, Artifact, ?) +, purpose (?, the purpose artifact is used for, Use, ?) +, artifact_creator (?, ?, Creator, ?) +, … |
Attacking + | attacker (person, ?, Assailant, ?) +, attacking_action (?, action performed by attacker (agent), ?, ?) +, attacked (person, person that is attacked, Victim, ?) +, … |
Attribute + | entity (?, entity that attribute is identified with, Entity, ?) +, attribute (?, state or property that attributor attributes to entity, Attribute, ?) +, value (?, value of attribute, Value, ?) +, … |
Authority + | authority_entity (?, ?, Leader, ?) +, domain_of_authority (?, ?, ?, ?) +, source_of_authority (?, e.g. authority_entity's competence or knowledge, ?, ?) +, … |
Awakening + | waker (?, ?, Agent, ?) +, sleeping_entity (?, ?, Sleeper, ?) +, sleep_state (?, ?, Sleep_state, ?) +, … |
Axis + | axis (?, an (imagined) straight line, ?, ?) +, frame_of_reference (?, the parameter by which the axis is defined, ?, ?) + |
B | |
Backward motion + | mover (?, ?, ?, ?) +, motion_x-schema (?, ?, ?, ?) +, backward_direction (?, ?, ?, ?) +, … |
Barrier + | barrier_object (physical entity, ?, Barrier, ?) +, mover (?, ?, Theme, ?) +, affected_motion (?, ?, ?, ?) +, … |
Being at a Low Location + | located_thing (?, ?, ?, ?) +, current_location (?, ?, ?, ?) +, low_landmark (?, ?, ?, ?) + |
Being at a location + | experiencer (entity, entity at a location, theme, ?) +, current_location (?, where the entity is located at some profiled point in time (e.g. 'now'), location, ?) +, locale (?, the broader landscape which includes the current_location along with other potential locations, place, ?) +, … |
Being in a Bounded Region + | located_thing (?, ?, ?, ?) +, current_location (?, ?, ?, ?) +, landmark (?, ?, ?, ?) +, … |
Being stable + | entity (?, ?, ?, ?) +, x-schema (?, ?, ?, ?) + |
Being unstable + | entity (?, ?, ?, ?) +, x-schema (ongoing_process, ?, ?, ?) + |
Belief + | belief (?, ?, ?, ?) +, believer (?, ?, ?, ?) +, belief_relation (?, the relation between the believer and his belief, ?, ?) +, … |
Biological entity + | organism (?, organism as functional whole, Organism, ?) +, body (?, physical body, ?, ?) +, specialized_parts (?, distinctive parts of the body, ?, ?) +, … |
Birth + | birth_protagonist (?, ?, ?, ?) +, birth_x-schema (?, ?, ?, ?) +, birth_state (?, as a substate of the x-schema, ?, ?) + |
Boat + | boat (?, ?, ?, ?) +, boat_captain (?, ?, ?, ?) +, boat_passengers (?, ?, ?, ?) +, … |
Bodily functioning + | body (?, ?, ?, ?) +, bodypart (?, ?, ?, ?) + |
Body + | body_whole (?, ?, ?, ?) +, body_parts (?, ?, ?, ?) + |
Body weight + | weight_amount (?, ?, ?, ?) +, body (?, ?, ?, ?) + |
Bounded entity + | bounded_entity (?, ?, ?, ?) +, entity_boundary (?, ?, ?, ?) +, entity_interior (?, ?, ?, ?) +, … |
Bounded region + | exterior (region, ?, Exterior, ?) +, interior (region, ?, Interior, ?) +, boundary (?, ?, Boundary, ?) + |
Building + | building_whole (?, ?, ?, ?) +, building_framework (?, ?, ?, ?) +, building_foundation (?, ?, ?, ?) +, … |
Bully + | bully (?, ?, ?, ?) +, bullied (?, ?, ?, ?) + |
Burden + | burdened_entity (physical_entity, the being carrying the burden, ?, ?) +, burden (physical_entity, the load supported byt the burdened_entity, ?, ?) +, weight_of_burden (weight scale, ?, ?, ?) +, … |
Bureaucracy + | institution_of_operation (?, ?, ?, ?) +, members (?, ?, ?, ?) +, functions (?, ?, ?, ?) +, … |
C | |
Cancer + | cancer (?, ?, ?, ?) +, cancer_patient (?, ?, ?, ?) +, cancerous_body_part (?, ?, ?, ?) + |
Cancer patient + | patient_self (person, ?, ?, ?) +, patient_actions (?, ?, ?, ?) +, affected_body_part (body, ?, ?, ?) + |
Career + | career_follower (?, ?, ?, ?) +, career_trajectory (?, ?, ?, ?) +, career_domain (?, ?, ?, ?) + |
Causation + | causer (?, entity, Actor, ?) +, causal_process (X-schema, ?, ?, ?) +, affected (?, entity, ?, ?) +, … |
Cause contact + | cause (?, ?, ?, ?) +, entity1 (Entity, ?, ?, ?) +, entity2 (Entity, ?, ?, ?) + |
Cause to see + | perception_causer (?, ?, ?, ?) +, perception_event (?, ?, ?, ?) +, perception_perciever (?, ?, ?, ?) + |
Facts about "Role"
Has fields This property is a special property in this wiki. | Property:Role.Name, Property:Role.Type, Property:Role.Definition, Property:Role.FrameNet role, Property:Role.Name gloss + |
Has type "Has type" is a predefined property that describes the datatype of a property. | Record + |