Property:Binding

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This is a property of type Record. This record has the following fields: Property:Binding.Local role, Property:Binding.Bound role

Pages using the property "Binding"

Showing 50 pages using this property.

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P

Political region +locale (Bounded region.interior)  +, borders (Bounded region.boundary)  +, governing_institution (Government institution.government_whole)  +,
Position +job_holder (Power.power_yielder)  +, job_holder (Power.power_holder)  +, subordinates (Power.power_yielder)  +,
Possession +possessor (Relation.entity_1)  +, possession (Relation.entity_2)  +, possess_relation_status (relation.relation_value)  +,
Possession change +possessor (Possession.possessor)  +, possession (Possession.possession)  +, x-schema.ongoing (Possession.possessing)  +
Poverty +amount of resources (Economic status.status)  +, impoverished_entity (Economic status.status_holder)  +, degree of poverty (Economic status.minimal_status)  +,
Protecting +threatening_thing (Harm.cause)  +
Proximal distal +proximal region (Bounded region.interior)  +, distal region (Bounded region.exterior)  +, boundary (Bounded region.boundary)  +,
Proximity +ground (Trajector landmark.landmark)  +, profiled_region (Trajector landmark.profiled_region)  +, norm (Scale.norm)  +
Punishment +punishee (Harm.harmed_entity)  +, punishee (Crime.criminal)  +, reason_for_punishment (Crime.criminal_activity)  +,
Purposeful action +objective (Desiring.desired_situation)  +, actor (Desiring.experiencer)  +, objective (Action.action_x-schema.finish_conditions)  +,

R

Race +racer1 (Recreational competition.competitor1)  +, racer2 (Recreational competition.competitor2)  +, prize (Recreational competition.prize)  +,
Reasoning +reasoner (Cognizing.cognizer)  +, premises (Cognizing.topic)  +
Recreational competition +event (Competition.competition_event)  +, competitor_1 (Competition.competition_competitor1)  +, competitor_2 (Competition.competition_competitor2)  +,
Relation +relation (process.protagonist)  +, relation (process.process)  +
Restaurant +patron (Hosting.guest)  +, maitre_d (Hosting.host)  +, patron (Commercial_transaction.buyer)  +,
Restore to life +life_liver (Biological entity)  +, life_liver (Life cycle.life_liver)  +, life_liver (Life.life_liver)  +,
Restraints +restraining_entity (Motion-affecting objects.impediment)  +, mover (Motion-affecting objects.mover)  +, affected_motion (Motion-affecting objects.affected_motion)  +
Right to self-defense +rights_holder (Self-defense.defender)  +
Robot +robot_entity (Machine.machine_entity)  +, robot_entity (Sentient_entity.sentient_entity)  +, purpose (Machine.purpose)  +

S

Sadness +experiencer (Emotion.experiencer)  +, sadness (Emotion.emotion)  +, cause_of_sadness (Emotion.cause_of_emotion)  +,
Scale +parameter (State.domain)  +, maximal value (State.possible_state_values)  +, minimal value (State.possible_state_values)  +,
Seeing +see-er (Perception.perceiver)  +, eyes (Perception.faculty)  +, seen_object (Perception.perceived_thing)  +,
Self propelled motion +self_mover (mover.mover)  +, self-mover (Animate entity.animate_entity)  +, self_mover (Purposeful action.actor)  +,
Self propelled motion to a destination +goal (Purposeful action.objective)  +
Self-defense +self-defender (Protecting.protected_thing)  +, self-defender (Attacking.attacked)  +, threatening_thing (Protecting.threatening_thing)  +,
Self-initiated state change +experiencer (Change of state.experiencer)  +, experiencer (Purposeful action.actor)  +, self-initiated_change_x-schema (Purposeful action.action_x-schema)  +,
Sentient entity +sentient_entity (Entity.entity)  +, sentient_entity (Cognizing.cognizer)  +, state_of_consciousness (Consciousness.state_of_consciousness)  +
Servant +servant (Servitude.subjugated)  +
Servitude +subjugated (Authority.governed)  +, subjugator (Authority.authority_entity)  +, subjugation_relation (Authority.authority_relation)  +
Shepherding +shepherd (Work scenario.worker)  +, objective (Work scenario.objective)  +, sheep (Work scenario.affected_entity)  +,
Silencing +agent (Causation.agent)  +, speaker (Speaking.speaker)  +, speaker (Causation.affected)  +
Size +scalar_position (Trajector landmark.profiled_region)  +, entity_size (Trajector landmark.trajector)  +, size_scale (Trajector landmark.landmark)  +
Social group +social_group_whole (Group.group)  +, members (Group.members)  +, defining_properties (Group.defining_properties)  +,
Source path goal +trajector (Trajector_landmark.trajector)  +, landmark (Trajector_landmark.landmark)  +
Spatial relation +entity_1 (Relation.entity_1)  +, entity_2 (Relation.entity_2)  +
Speaking +speaker (Communication.communicator)  +, addressee (Communication.addressee)  +, message (Communication.message)  +,
Stability +stability_scale (Scale.parameter)  +, stablity_status (Scale.position_on_scale)  +, stablity_entity (Condition of physical object.physical_object)  +,
Stable +stable_entity (Stability.stablity_entity)  +, stable_status (Stability.stablity_scale)  +
Strict father family +parent(s) (Nuclear family.parent(s))  +, children (Nuclear family.children)  +, father (Nuclear family.father)  +,
Substance +substance (Physical entity.physical_entity_whole)  +
Sunken confinement +confined_entity (Confinement.confined_entity)  +, confined_entity (Being at a Low Location.located_thing)  +, low_area_of_confinement (Being at a Low Location.low_landmark)  +,

T

Taxation +taxer (Governing action.governing_actor)  +, tax_payer (Governing action.governed)  +, regulation (Legislation enactment.bill)  +
Taxes +tax (Taxation.tax)  +, rate (Taxation.tax_rate)  +
Textile +textile_whole (Complex physical object.object_whole)  +, textile_whole (Create_object.created_object)  +, fibers (Complex physical object.object_parts)  +,
Theft +thief (Crime.criminal)  +, victim (Crime.victim)  +, theft_action (Crime.criminal_activity)  +,
Touching +toucher (Perception.perceiver)  +, touched_thing (Perception.perceived_thing)  +, toucher (Contact.entity1)  +,
Trajector landmark +background (Region.background)  +, profiled_region (Region.locations)  +
Transfer scenario +transferor (Lose_possession.donor)  +, transfer_recipient (Gain_possession.recipient)  +, transferred_object (Lose_possession.possession)  +,
Treating a physical affliction +treated_affliction (Physical affliction.affliction)  +, treatment_recipient (Physical affliction.patient)  +, treatment_provider (Causation.agent)  +,
Trespassing +territory (Territory.territory_whole)  +, territory (Motion to a bounded region.bounded_region)  +, trespasser (Motion to a bounded region.mover)  +
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Facts about "Binding"
Has fields
This property is a special property in this wiki.
Property:Binding.Local role, Property:Binding.Bound role +
Has type
"Has type" is a predefined property that describes the datatype of a property.
Record +