Property:Role
From EN MetaNet Wiki
This is a property of type Record. It has the following fields: Property:Role.Name, Property:Role.Type, Property:Role.Definition, Property:Role.FrameNet role, Property:Role.Name gloss
Pages using the property "Role"
Showing 50 pages using this property.
(previous 50) (next 50)C | |
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Caused change of state + | agent (?, ?, Agent, ?) +, affected (?, experiencer of state, Entity, ?) +, cause (?, ?, Cause, ?) +, … |
Caused downward motion + | causer (?, ?, ?, ?) +, mover (?, ?, ?, ?) + |
Change of state + | experiencer (?, ?, Entity, ?) +, initial_state (?, initial experienced state value, State, ?) +, transition (?, intermediate experienced state value(s), ?, ?) +, … |
Citizen evaluation of government + | Evaluator (?, ?, ?, ?) +, Evaluation (?, ?, ?, ?) +, Standard (?, ?, ?, ?) +, … |
Cognizing + | cognizer (person, person thinking about a given topic, cognizer, ?) +, content (?, the target about which the cognizer's thoughts are directed, content, ?) + |
Communication + | communicator (?, ?, Communicator, ?) +, addressee (?, ?, Addressee, ?) +, message (?, ?, Message, ?) +, … |
Competition + | competition_event (?, ?, ?, ?) +, competition_x-schema (?, ?, ?, ?) +, competition_prize (?, advantageous outcome for winner of competition, ?, ?) +, … |
Competitive sport + | competitors (?, ?, ?, ?) +, sporting_event (?, ?, ?, ?) +, competitor1 (?, ?, ?, ?) +, … |
Complex physical object + | object_whole (?, ?, ?, ?) +, object_parts (?, ?, ?, ?) +, object_part_relations (?, ?, ?, ?) +, … |
Complex structure + | structure_whole (?, ?, ?, ?) +, structure_parts (?, ?, ?, ?) +, part_relations (?, ?, ?, ?) + |
Computer + | computer_whole (?, ?, ?, ?) +, computer_parts (?, ?, ?, ?) +, computer_function (?, ?, ?, ?) +, … |
Condition of physical object + | physical_object (?, ?, ?, ?) +, state_of_object (property, ?, ?, ?) + |
Confinement + | confined_entity (?, ?, ?, ?) +, area_of_confinement (?, area within the bounds of confinement, ?, ?) +, bounds_of_confinement (?, ?, ?, ?) + |
Consciousness + | conscious_entity (?, ?, ?, ?) +, state_of_consciousness (?, ?, ?, ?) + |
Consume + | consumer (?, ?, ?, ?) +, consumed_thing (?, ?, ?, ?) +, consume_x-schema (?, ?, ?, ?) + |
Contact + | entity1 (Entity, ?, ?, ?) +, entity2 (Entity, ?, ?, ?) + |
Containing + | container (?, ?, Container, ?) +, contents (?, ?, Contents, ?) +, contents_location (?, ?, ?, ?) +, … |
Control + | controlling_entity (?, ?, Controlling_entity, ?) +, dependent_entity (?, ?, Dependent_entity, ?) +, dependent_process (?, ?, Dependent_situation, ?) +, … |
Corporation + | corporation_whole (?, ?, ?, ?) +, corporation_mission (?, ?, ?, ?) +, corporation_functions (?, ?, ?, ?) +, … |
Corruption + | corrupt_actor (?, performs corrupt activities, ?, ?) +, corrupt_activities (iterated activity, actions performed for corrupt entity's own benefit to the harm of those who are supposed to benefit from these actions, ?, ?) +, harmed_entity (?, person or group that should have benefited from corrupt entity's actions, ?, ?) +, … |
Crafting + | crafter (?, ?, ?, ?) +, artifact (?, ?, ?, ?) +, crafting_process (?, ?, ?, ?) +, … |
Create object + | creator (person, ?, Creator, ?) +, created_object (?, ?, Created_entity, ?) +, creation_action (?, action creator performs to create object, ?, ?) +, … |
Crime + | criminal (person, ?, Perpetrator, ?) +, criminal_activity (?, ?, Crime, ?) +, victim (person, ?, ?, ?) + |
Criticizing + | critic (?, ?, ?, ?) +, target_of_criticism (?, ?, ?, ?) +, reason_for_criticism (?, ?, ?, ?) + |
Cultivation + | Cultivatee (?, crop or domesticated animal, ?, ?) +, Cultivator (?, ?, ?, ?) + |
Cut + | cutter (Animate entity, ?, ?, ?) +, object_of_cutting (Object, ?, ?, ?) +, act_of_cutting (Process, ?, ?, ?) +, … |
D | |
Danger + | dangerous_entity (?, ?, dangerous_entity, ?) +, dangerous_situation (?, ?, situation, ?) +, endangered_entity (?, ?, asset, ?) + |
Death + | death_protagonist (?, ?, ?, ?) +, cause_of_death (?, ?, ?, ?) +, death_x-schema (?, ?, ?, ?) +, … |
Decay + | decaying_process (?, ?, x-schema: slow, progressive, ongoing, ?) +, decayed_entity (?, ?, ?, ?) +, decaying_effect (?, ?, ?, ?) +, … |
Decision making + | decision_maker (?, ?, ?, ?) +, decision_maker_actions (?, ?, ?, ?) +, decision_making_process (?, ?, ?, ?) +, … |
Democratic government + | democratic_governor (?, ?, ?, ?) +, democratic_jurisdiction_region (?, ?, ?, ?) +, governed_(of_democratic_state) (?, ?, ?, ?) + |
Destroying + | destroyer (?, destructive agent or force, ?, ?) +, damaged_entity (?, ?, ?, ?) + |
Destructive natural process + | destructive_process (?, ?, x-schema: slow, progressive, ongoing, ?) +, destroyed_entity (?, ?, ?, ?) +, destructive_effect (?, ?, ?, ?) +, … |
Difficulties in action + | actor (?, ?, ?, ?) +, difficulty (?, factor(s) that negatively affect actor's ability to achieve objective, ?, ?) +, objective (?, ?, ?, ?) + |
Directed emotion + | experiencer (?, ?, Experiencer, ?) +, target (?, person or thing emotion is directed at, Stimulus, ?) +, emotion (?, ?, ?, ?) +, … |
Disease + | disease (?, ?, Ailment, ?) +, patient (?, person or population afflicted by disease, Patient, ?) +, symptom (?, effect disease has on patient, Symptom, ?) +, … |
Disease spread + | disease (Disease, ?, ?, ?) +, infected_individuals (?, ?, ?, ?) +, yet_uninfected_individuals (?, ?, ?, ?) +, … |
Disease treatment + | disease (?, ?, Affliction, ?) +, doctors (?, ?, Medic, ?) +, medical_professionals (?, ?, Medic, ?) +, … |
Dissect + | dissector (?, ?, ?, ?) +, dissected_entity (?, ?, ?, ?) +, dissection_tool (?, ?, ?, ?) +, … |
Downward motion + | mover (entity, ?, ?, ?) +, motion_x-schema (process, ?, ?, ?) +, vertical_path (?, ?, ?, ?) +, … |
Drugs + | drug (?, ?, ?, ?) +, drug_user (?, ?, ?, ?) +, physical_effects (?, ?, ?, ?) +, … |
E | |
Eating + | eater (?, ?, ?, ?) +, eaten_object (?, ?, ?, ?) +, eating_x-schema (?, ?, ?, ?) + |
Economic competition + | economic_prize (?, ?, ?, ?) + |
Economic difficulty + | actor (?, economic actor, ?, ?) +, objective (?, economic objectives of actor, ?, ?) +, difficulty (?, difficulties in achieving economic objective, ?, ?) +, … |
Economic status + | status_holder (entity, ?, ?, ?) +, financial_resources (?, ?, ?, ?) +, status (?, scalar value, ?, ?) +, … |
Economy + | economic_activity (?, production and distribution of goods and services, ?, ?) +, activity_level (scale, ?, ?, ?) +, economic_region (?, political and/or geographic region in which economy operates, Political_region, ?) +, … |
Edge + | edge_self (?, ?, ?, ?) + |
Education + | education_content (?, ?, ?, ?) +, education_learner (?, ?, ?, ?) + |
Election + | voter (person, a person who votes in an election, ?, ?) +, candidate1 (person, a person who seeks to gain office via the election, ?, ?) +, candidate2 (person, someone competing with candidate1 for the office, ?, ?) +, … |
Emotion + | experiencer (?, ?, Experiencer, ?) +, emotion (?, ?, ?, ?) +, cause_of_emotion (?, cause of the emotion or change in emotion_level, Stimulus, ?) +, … |
Facts about "Role"
Has fields This property is a special property in this wiki. | Property:Role.Name, Property:Role.Type, Property:Role.Definition, Property:Role.FrameNet role, Property:Role.Name gloss + |
Has type "Has type" is a predefined property that describes the datatype of a property. | Record + |