Edit Frame: Frame:Water Confinement

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Name Gloss:
Transcription:
Description:
Closest FrameNet frame(s):
Other Aliases:
Type:
Roles:
Roles

Name:
Gloss:
Type:
Definition:
FrameNet Role:

Name:
Gloss:
Type:
Definition:
FrameNet Role:

Related frames:
Related Frames
Current Frame: Water Confinement

Relation Type:

Related Frame:

Description:

Bindings:
Bindings
Local Role:

Bound Role:

Local Role:

Bound Role:

Inferences:
Inferences
Description of Inference: It is difficult for physical_entity to get out of the water_region.

Type of Inference:

Relevant LUs:
Relevant LUs

Lemma: tread.v water

Lemma: undertow.v

Lemma: keep.v afloat

Lemma: go.v under

Lemma: drown.v

Lemma: submerge.v

Lemma: keeping afloat.v

Lemma: tread water

Lemma: underwater.adj

Lemma: underwater.adv

Lemma: engulf.v

Lemma: mire.n

Lemma: mire.v

Lemma: suck.v into

Lemma: deep water.n

Lemma: immerse.v

Lemma: immersion.n

Lemma: tread.v

Lemma: quagmire.n

Lemma: flounder.v

Lemma: awash in

Lemma: go.v under

Lemma: went.v under

Lemma: undertow.n

Lemma: tread.v

Lemma: swamp.n

Lemma: slough.n

Lemma: bog.n

Lemma: morass.n

Lemma: whirlpool.n

Lemma: marsh.n

Lemma: marshland.n

Lemma: moor.n

Lemma: peatbog.n

Lemma: awash.a


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Facts about "Water Confinement"
Bindingphysical_entity (Confinement.confined_entity) + and watery_region (Confinement.area_of_confinement) +
Frame.TypeFrame +
Has descriptionPerson is in water or watery substance. This situation makes motion difficult (e.g. mire) and may also be dangerous to that person (they might drown) +
InferenceIt is difficult for physical_entity to get out of the water_region. (?) +
Is a subcase ofFrame:Confinement +
LUsEnglish (tread.v water, tread water) +, English (undertow.v, undertow) +, English (keep.v afloat, keep afloat) +, English (go.v under, go under) +, English (drown.v, drown) +, English (submerge.v, submerge) +, English (keeping afloat.v, keeping afloat) +, English (tread water, tread water) +, English (underwater.adj, underwater) +, English (underwater.adv, underwater) +, English (engulf.v, engulf) +, English (mire.n, mire) +, English (mire.v, mire) +, English (suck.v into, suck into) +, English (deep water.n, deep water) +, English (immerse.v, immerse) +, English (immersion.n, immersion) +, English (tread.v, tread) +, English (quagmire.n, quagmire) +, English (flounder.v, flounder) +, English (awash in, awash in) +, English (went.v under, went under) +, English (undertow.n, undertow) +, English (swamp.n, swamp) +, English (slough.n, slough) +, English (bog.n, bog) +, English (morass.n, morass) +, English (whirlpool.n, whirlpool) +, English (marsh.n, marsh) +, English (marshland.n, marshland) +, English (moor.n, moor) +, English (peatbog.n, peatbog) + and English (awash.a, awash) +
Related frameis subcase of (Confinement, ?) +
Rolephysical_entity (physical entity, person or thing in water, ?, ?) + and watery_region (?, ?, ?, ?) +
Has subobject
"Has subobject" is a predefined property representing a container construct that allows to accumulate property-value assignments similar to that of a normal wiki page.
Frame:Water Confinement#Lexical_unit_of +