Frame:Attacking
Description | Attacking actions performed on another animate entity |
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Closest FrameNet Frame(s) | Attack |
Other aliases | |
Type | Frame |
Roles:
Role Name: | attacker |
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Role Type: | person |
Definition/Comments: | |
FrameNet Role: | Assailant |
Role Name: | attacking_action |
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Role Type: | |
Definition/Comments: | action performed by attacker (agent) |
Role Name: | attacked |
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Role Type: | person |
Definition/Comments: | person that is attacked |
FrameNet Role: | Victim |
Role Name: | reason_for_attack |
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Role Type: | |
Definition/Comments: |
Role Name: | weapon |
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Role Type: | |
Definition/Comments: | body part or object used by attacker |
FrameNet Role: | Weapon |
Related Frames:
Current Frame: | Attacking |
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Relation Type: | makes use of |
Related Frame: | Physical combat Roles:fighter1, fighter2, physical interaction x-schema, outcome
|
Comments: |
Current Frame: | Attacking |
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Relation Type: | is subcase of |
Related Frame: | Harm to living entity Roles:agent, victim, cause, harmful_effect_process, harmful_action, harm_result
|
Comments: |
Current Frame: | Attacking |
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Relation Type: | makes use of |
Related Frame: | Personal weapon Roles:weapon_whole, ammunition, use_of_weapon, weapon_user
|
Comments: |
Bindings:
attacker=Harm to living entity.agent |
attacking_action=Harm to living entity.cause |
attacked=Harm to living entity.victim |
Inferences
Relevant Lexical Units:
Lempos | attack.n |
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Lempos | aggression.n |
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Lempos | aggressor.n |
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Lempos | assail.v |
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Lempos | assailing |
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Lempos | assailant.n |
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Lempos | assailment |
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Lempos | offensive.n |
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Lempos | onslaught.n |
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Lempos | strike.v |
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Lempos | attacker.n |
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Lempos | attack.v |
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Lempos | kick.v |
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Lempos | punch.v |
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Lempos | bludgeon.v |
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Lempos | beat.v |
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Lempos | jab.v |
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Lempos | pummel.v |
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Lempos | smack.v |
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Lempos | slap.v |
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Lempos | beating.n |
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Lempos | tackle.v |
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Lempos | shoot.v down |
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Lempos | spear.v |
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Lempos | stab.v |
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Lempos | assault.n |
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Lempos | assault.v |
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Lempos | thrash.v |
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Lempos | thrashing.n |
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Lempos | whack.v |
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Lempos | wallop.v |
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Lempos | besiege.v |
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Lempos | aggressive.a |
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Lempos | hostile.a |
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Lexical Units in Related FrameNet Frames:
Attack | Attack
|
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Metaphors that use this frame:
as Target frame | as Source frame |
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Graph of frame relations:
digraph framerelsgrph { rankdir="BT" n1 [label="Self-defense" URL="/pub/en/index.php/Frame:Self-defense" fontsize="10.0" ]; n2 [label="Attacking" URL="/pub/en/index.php/Frame:Attacking" fontsize="10.0" penwidth=2 style="filled" fillcolor="lightgray" ];
n1 -> n2 [label = "makes use of" fontsize="8.0" color="green" ]; n3 [label="Physical combat" URL="/pub/en/index.php/Frame:Physical_combat" fontsize="10.0" ];
n2 -> n3 [label = "makes use of" fontsize="8.0" color="green" ]; n4 [label="Harm to living entity" URL="/pub/en/index.php/Frame:Harm_to_living_entity" fontsize="10.0" ];
n2 -> n4 [label = "is subcase of" fontsize="8.0" color="magenta" ]; n5 [label="Personal weapon" URL="/pub/en/index.php/Frame:Personal_weapon" fontsize="10.0" ];
n2 -> n5 [label = "makes use of" fontsize="8.0" color="green" ]; }
Binding | attacker (Harm to living entity.agent) +, attacking_action (Harm to living entity.cause) + and attacked (Harm to living entity.victim) + |
Frame.FrameNet frame | Attack + |
Frame.Type | Frame + |
Has description | Attacking actions performed on another animate entity + |
Is a subcase of | Frame:Harm to living entity + |
LUs | English (attack.n, attack) +, English (aggression.n, aggression) +, English (aggressor.n, aggressor) +, English (assail.v, assail) +, English (assailing, assailing) +, English (assailant.n, assailant) +, English (assailment, assailment) +, English (offensive.n, offensive) +, English (onslaught.n, onslaught) +, English (strike.v, strike) +, English (attacker.n, attacker) +, English (attack.v, attack) +, English (kick.v, kick) +, English (punch.v, punch) +, English (bludgeon.v, bludgeon) +, English (beat.v, beat) +, English (jab.v, jab) +, English (pummel.v, pummel) +, English (smack.v, smack) +, English (slap.v, slap) +, English (beating.n, beating) +, English (tackle.v, tackle) +, English (shoot.v down, shoot down) +, English (spear.v, spear) +, English (stab.v, stab) +, English (assault.n, assault) +, English (assault.v, assault) +, English (thrash.v, thrash) +, English (thrashing.n, thrashing) +, English (whack.v, whack) +, English (wallop.v, wallop) +, English (besiege.v, besiege) +, English (aggressive.a, aggressive) + and English (hostile.a, hostile) + |
Makes use of | Frame:Physical combat + and Frame:Personal weapon + |
Related frame | makes use of (Physical combat, ?) +, is subcase of (Harm to living entity, ?) + and makes use of (Personal weapon, ?) + |
Role | attacker (person, ?, Assailant, ?) +, attacking_action (?, action performed by attacker (agent), ?, ?) +, attacked (person, person that is attacked, Victim, ?) +, reason_for_attack (?, ?, ?, ?) + and weapon (?, body part or object used by attacker, Weapon, ?) + |
Has subobject "Has subobject" is a predefined property representing a container construct that allows to accumulate property-value assignments similar to that of a normal wiki page. | Frame:Attacking#Lexical_unit_of + |