Edit Frame: Frame:Attacking

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Name Gloss:
Transcription:
Description:
Closest FrameNet frame(s):
Other Aliases:
Type:
Roles:
Roles

Name:
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Type:
Definition:
FrameNet Role:

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Type:
Definition:
FrameNet Role:

Name:
Gloss:
Type:
Definition:
FrameNet Role:

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Type:
Definition:
FrameNet Role:

Name:
Gloss:
Type:
Definition:
FrameNet Role:

Related frames:
Related Frames
Current Frame: Attacking

Relation Type:

Related Frame:

Description:

Current Frame: Attacking

Relation Type:

Related Frame:

Description:

Current Frame: Attacking

Relation Type:

Related Frame:

Description:

Bindings:
Bindings
Local Role:

Bound Role:

Local Role:

Bound Role:

Local Role:

Bound Role:

Inferences:
Inferences

Relevant LUs:
Relevant LUs

Lemma: attack.n

Lemma: aggression.n

Lemma: aggressor.n

Lemma: assail.v

Lemma: assailing

Lemma: assailant.n

Lemma: assailment

Lemma: offensive.n

Lemma: onslaught.n

Lemma: strike.v

Lemma: attacker.n

Lemma: attack.v

Lemma: kick.v

Lemma: punch.v

Lemma: bludgeon.v

Lemma: beat.v

Lemma: jab.v

Lemma: pummel.v

Lemma: smack.v

Lemma: slap.v

Lemma: beating.n

Lemma: tackle.v

Lemma: shoot.v down

Lemma: spear.v

Lemma: stab.v

Lemma: assault.n

Lemma: assault.v

Lemma: thrash.v

Lemma: thrashing.n

Lemma: whack.v

Lemma: wallop.v

Lemma: besiege.v

Lemma: aggressive.a

Lemma: hostile.a


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Facts about "Attacking"
Bindingattacker (Harm to living entity.agent) +, attacking_action (Harm to living entity.cause) + and attacked (Harm to living entity.victim) +
Frame.FrameNet frameAttack +
Frame.TypeFrame +
Has descriptionAttacking actions performed on another animate entity +
Is a subcase ofFrame:Harm to living entity +
LUsEnglish (attack.n, attack) +, English (aggression.n, aggression) +, English (aggressor.n, aggressor) +, English (assail.v, assail) +, English (assailing, assailing) +, English (assailant.n, assailant) +, English (assailment, assailment) +, English (offensive.n, offensive) +, English (onslaught.n, onslaught) +, English (strike.v, strike) +, English (attacker.n, attacker) +, English (attack.v, attack) +, English (kick.v, kick) +, English (punch.v, punch) +, English (bludgeon.v, bludgeon) +, English (beat.v, beat) +, English (jab.v, jab) +, English (pummel.v, pummel) +, English (smack.v, smack) +, English (slap.v, slap) +, English (beating.n, beating) +, English (tackle.v, tackle) +, English (shoot.v down, shoot down) +, English (spear.v, spear) +, English (stab.v, stab) +, English (assault.n, assault) +, English (assault.v, assault) +, English (thrash.v, thrash) +, English (thrashing.n, thrashing) +, English (whack.v, whack) +, English (wallop.v, wallop) +, English (besiege.v, besiege) +, English (aggressive.a, aggressive) + and English (hostile.a, hostile) +
Makes use ofFrame:Physical combat + and Frame:Personal weapon +
Related framemakes use of (Physical combat, ?) +, is subcase of (Harm to living entity, ?) + and makes use of (Personal weapon, ?) +
Roleattacker (person, ?, Assailant, ?) +, attacking_action (?, action performed by attacker (agent), ?, ?) +, attacked (person, person that is attacked, Victim, ?) +, reason_for_attack (?, ?, ?, ?) + and weapon (?, body part or object used by attacker, Weapon, ?) +
Has subobject
"Has subobject" is a predefined property representing a container construct that allows to accumulate property-value assignments similar to that of a normal wiki page.
Frame:Attacking#Lexical_unit_of +