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Facts about "Attacking"
Bindingattacker (Harm to living entity.agent) +, attacking_action (Harm to living entity.cause) + and attacked (Harm to living entity.victim) +
Frame.FrameNet frameAttack +
Frame.TypeFrame +
Has descriptionAttacking actions performed on another animate entity +
Is a subcase ofFrame:Harm to living entity +
LUsEnglish (attack.n, attack) +, English (aggression.n, aggression) +, English (aggressor.n, aggressor) +, English (assail.v, assail) +, English (assailing, assailing) +, English (assailant.n, assailant) +, English (assailment, assailment) +, English (offensive.n, offensive) +, English (onslaught.n, onslaught) +, English (strike.v, strike) +, English (attacker.n, attacker) +, English (attack.v, attack) +, English (kick.v, kick) +, English (punch.v, punch) +, English (bludgeon.v, bludgeon) +, English (beat.v, beat) +, English (jab.v, jab) +, English (pummel.v, pummel) +, English (smack.v, smack) +, English (slap.v, slap) +, English (beating.n, beating) +, English (tackle.v, tackle) +, English (shoot.v down, shoot down) +, English (spear.v, spear) +, English (stab.v, stab) +, English (assault.n, assault) +, English (assault.v, assault) +, English (thrash.v, thrash) +, English (thrashing.n, thrashing) +, English (whack.v, whack) +, English (wallop.v, wallop) +, English (besiege.v, besiege) +, English (aggressive.a, aggressive) + and English (hostile.a, hostile) +
Makes use ofFrame:Physical combat + and Frame:Personal weapon +
Related framemakes use of (Physical combat, ?) +, is subcase of (Harm to living entity, ?) + and makes use of (Personal weapon, ?) +
Roleattacker (person, ?, Assailant, ?) +, attacking_action (?, action performed by attacker (agent), ?, ?) +, attacked (person, person that is attacked, Victim, ?) +, reason_for_attack (?, ?, ?, ?) + and weapon (?, body part or object used by attacker, Weapon, ?) +
Has subobject
"Has subobject" is a predefined property representing a container construct that allows to accumulate property-value assignments similar to that of a normal wiki page.
Frame:Attacking#Lexical_unit_of +